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gaming

June 18, 2017
Facebook has released new data on the E3 and gaming-related discussion on the platform.
Facebook Releases New Data on E3 and Gaming Related Discussion on the Platform [Infographic] | Social Media Today
May 03, 2017
Facebook's rolling out its Messenger Games platform to all users, and adding in some new gaming features.
Facebook Rolling Out Messenger Games to All Users, Adding New Games Features | Social Media Today
March 23, 2017
Facebook has announced that all users can now broadcast live from their desktop PCs - and they've added specific functions to boost appeal to gamers.
Facebook Announces that Anyone Can Now ‘Go Live’ via Desktop – with a Focus on Gamers | Social Media Today
July 12, 2016
Facebook has commissioned research into how people across the world are engaging with mobile games, coming to some eye-opening findings which they've built into a new infographic.
Facebook Conducts Research into the Opportunities of Mobile Gaming [Infographic] | Social Media Today
June 06, 2016
Facebook's announced a new partnership with gaming company Blizzard to attract more gamers and gaming content to the platform - a move which could reap big benefits.
Facebook Looking to Boost Reach with Millennials Through New Gaming Partnership | Social Media Today
June 16, 2015
YouTube has announced it's new platform for gamers, called simply YouTube Gaming. But why is YouTube making such a concerted effort to win over gamers?
Why YouTube is Seeking to Win Over Gamers with YouTube Gaming | Social Media Today
May 09, 2015
Social gaming and social networking have had an enormous impact on the mobile gaming industry. They have influenced everything from how games are designed to how players interact with them. But developers are betting big that mobile gaming can grow beyond that. The latest in advanced mobile technology , like Qualcomm's Snapdragon processor, has made it possible for game designers to take off the shackles. Today's titles are more robust, complex, and rich in gameplay than ever before. The notion that mobile games and console games are to be forever separate is already an outdated one. By appealing to the casual and hardcore gamer alike, can mobile games account for half of the market before the decade is over? How about ever? Only time will tell.
April 03, 2015
In a SXSW panel with experts in interactive storytelling, gaming, and virtual reality, the audience learned that it’s all about letting the story dictate the medium, and letting the medium engross the “viewers.” But we’re not just viewers anymore, are we? We’re engagers and interactors.
March 11, 2015
To properly estimate what kind of effect cloud computing will have on the video game industry, we must first look at how video games are currently using the cloud. Perhaps the most common use of cloud computing at the moment is cloud storage. Gamers have the opportunity to save games onto cloud servers provided by gaming bigwigs like Microsoft and Sony.
February 28, 2015
Will mobile gaming ever kill the console? Consumers in the US are still using all four screens and likely will for decades to come, but it could happen. Ultimately players have to make a choice as to how they spend their gaming dollars and as mobile gaming continues to grow in both quality and scope a shift could happen – maybe even overnight.

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